As a designer, it's imperative that, before you simply dive into a project and start creating, you must start from the beginning of the process and test your ideas to ensure they're the most effective way of accomplishing what you're working towards. Prototyping offers a way to test what looks great and is fit for purpose, whether it's for a website or a piece of software.
There are different types of prototypes that should not be ignored such as conceptual, feasibility, vertical and horizontal but storyboarding prototype is the one that I think should be the starting point of any game design as it provides a platform to decide how and in what order the project should be presented. Storyboard prototype requires logic and should not be overlooked when designing a game.
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