#ExploreTask1 – Objects. The objects of a game. i.e. the artifacts. Backgrounds – different scenes – camera angle shots of the scene, different level backgrounds, Music – sound score for thump, explosions, running, theme music etc, Rewards – e.g. collectibles, Characters – e.g. Running, Jumping, Thumping, Pushing, Walking etc. Objects are anything that is programmable into action that has an impact on the story line and overall purpose of a game and genre. The collection of objects takes the most time in making a game. Some game engines provide free artifacts for the use of students. Each object has its own properties.
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