Steve Black▸ Task 4 – Data in Games


Students could create a game simulating their experiences in dodgeball in PE. They could have 2 sides to the game, with players needing to pick up balls that they wish to throw and using space bar to throw them. The angle of the throw could depend on how long the space bar is held. Students can catch the ball if they click on the ball when it reaches their player. This would release one of their other players who may have been hit.

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  • David Potter: Good ERD… 🙂

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