The components include:
• Game help / program instructions
There is an instruction screen
Pieces come into the game field 1 at a time. User can change angle of the piece in increments of 90 degrees. When a piece touches the bottom or another piece it stops. If you fill a row, the row is eliminated. The game is over when a piece can no longer enter the room from the top without touching another piece.
• Levels / different screens
The screen is reset and a line is removed when it is filled
Moving puzzle game with the aim to play for as long as possible without the game pieces touching the top of the screen
The interface is online, although it received its fame as a GameBoy game
7 pieces, 20*10 game field
Score, eliminated rows
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