Task 6 – Implementing your game
Earlier in the year my year 8 class were required to re-create classic video games with their own spin on them. We used scratch and many were successful in parts of the implementation process. However, there were a lot of
problems with gameplay and controls due to a lack of testing and insufficient planning. I think if we do it again more time needs to be spent on developing algorithms, flow charts and pseudo code to minimise problems with the flow of gameplay and hopefully results in better overall game design.
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