I challenged students to create a computer game using Scratch(R). We discussed the types of games, elements they need to think about and discussed elements of coding over a two week period.
Some students found examples on-line which let me lead into a discussion about incremental and modular development and testing when we compared the initial code we had developed with the final versions of those games.
The four periods I had with them was too short to be useful to get a polished product but the agile approach did give us a chance to discuss a lot of the design and coding thinking.
one plus one, 0 comments
You must log in to post a comment.