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CategoryTask 1
When buying a shirt, you need to consider sleeve length (long or short), print (plan or pattern), type (business, polo or T-Shirt), button..
Task 7 – Testing and Debugging—Martin Levins
A rubric for this unit should address the achievement standards, and the ones that I think are most apposite are:
- Plan and manage digita..
Task 5 – Defining Game Solutions. Martin Levins
One of the components of any digital solution is the User Interface, and I want to explore this here.
Here is a facebook pane containing ..
Task 4 – Data in Games. Martin Levins
What do you have in your classroom or school that could become part of a game world easily?
Title: The Efficient Operator
Rationale: Dis..
Task 3: Defining Game Problems: Martin Levins
Functional
- receives input of voltage that varies in frequency and amplitude
- transduces varying voltages to varying air pressure levels
..
Task 2 – Intro to Game Design: Martin Levins
I’d like to develop a mobile app so that people could visit an art gallery, and take a photo of an artwork that moved them (where permitte..
CSER Adelaide▸ Years 9 – 10 Digital Technologies MOOC
We are excited to share that CSER has some new additions to the Lending Library including Micro:bits (Year 5- 10), Bluebots (Foundation – Year 6) and Dash & Dot (Foundation to Year 4).
Dash & Dot are happily charging in preparation to visit some schools!
To register your interest in a kit please visit this link: https://csermoocs.adelaide.edu.au/library/
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